Wednesday, 11 February 2026

Sixteen Claude AI agents working together created a new C compiler

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Sixteen Claude AI agents working together created a new C compiler

Sixteen Claude AI models just went full Silicon Valley fever dream and built a C compiler from scratch — no human oversight, just pure AI chaos for two weeks straight. These digital code monkeys spent 20 grand in API fees to create 100,000 lines of Rust that can actually compile Linux kernels and run Doom, because apparently every AI project needs a Doom benchmark. The best part? No central boss agent telling them what to do — they just grabbed tasks, fought merge conflicts like caffeinated developers, and somehow created something that actually works.

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Amid a push toward AI agents, with both Anthropic and OpenAI shipping multi-agent tools this week, Anthropic is more than ready to show off some of its more daring AI coding experiments. But as usual with claims of AI-related achievement, you’ll find some key caveats ahead.

On Thursday, Anthropic researcher Nicholas Carlini published a blog post describing how he set 16 instances of the company’s Claude Opus 4.6 AI model loose on a shared codebase with minimal supervision, tasking them with building a C compiler from scratch.

Over two weeks and nearly 2,000 Claude Code sessions costing about $20,000 in API fees, the AI model agents reportedly produced a 100,000-line Rust-based compiler capable of building a bootable Linux 6.9 kernel on x86, ARM, and RISC-V architectures.

Carlini, a research scientist on Anthropic’s Safeguards team who previously spent seven years at Google Brain and DeepMind, used a new feature launched with Claude Opus 4.6 called “agent teams.” In practice, each Claude instance ran inside its own Docker container, cloning a shared Git repository, claiming tasks by writing lock files, then pushing completed code back upstream. No orchestration agent directed traffic. Each instance independently identified whatever problem seemed most obvious to work on next and started solving it. When merge conflicts arose, the AI model instances resolved them on their own.

The resulting compiler, which Anthropic has released on GitHub, can compile a range of major open source projects, including PostgreSQL, SQLite, Redis, FFmpeg, and QEMU. It achieved a 99 percent pass rate on the GCC torture test suite and, in what Carlini called “the developer’s ultimate litmus test,” compiled and ran Doom.

It’s worth noting that a C compiler is a near-ideal task for semi-autonomous AI model coding: The specification is decades old and well-defined, comprehensive test suites already exist, and there’s a known good reference compiler to check against. Most real-world software projects have none of these advantages. The hard part of most development isn’t writing code that passes tests; it’s figuring out what the tests should be in the first place.

The compiler also has clear limitations that Carlini was upfront about. It lacks a 16-bit x86 backend needed to boot Linux from real mode, so it calls out to GCC for that step. Its own assembler and linker remain buggy. Even with all optimizations enabled, it produces less-efficient code than GCC running with all optimizations disabled. And the Rust code quality, while functional, does not approach what an expert Rust programmer would produce. “The resulting compiler has nearly reached the limits of Opus’s abilities,” Carlini wrote. “I tried (hard!) to fix several of the above limitations but wasn’t fully successful. New features and bugfixes frequently broke existing functionality.”

Those limitations may actually be more informative than the successes. Carlini reports that toward the end of the project, fixing bugs and adding features “frequently broke existing functionality,” a pattern familiar to anyone who has watched a codebase grow beyond the point where any contributor fully understands it.

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